![]() FNIS registers all custom animations you have added and you have to run it every time you have either included or removed animations from the game. You can enter the RaceMenu view again in game by opening console and typing showracemenu. Pay attention to animation links in XPMSE description. If you used them together, then you should select your weapon position from RaceMenu, instead of installing them. XPMSE has slider set plugin for RaceMenu. Pay attention to SKSE version, because it may not be using the latest stable release. You will have to be signed in to Nexus to see this file.Įxtended version is available from the same download site than XPMS above. You will need following mods to properly install and use more complex animations.įixes strange physics of Skyrim and is a dependency for XPMS. Vanilla skeleton is not flexible enough to support more complex animations, so custom skeleton is needed for them to work. Morea in depth mods – like Dual Sheath Redux – will require custom skeleton mod and dependency mod for that. ![]() If you are using a body mod like CBBE or UNP, then you should install it before animations. What is needed?Simple animations, such as most dance and idle mods, do not need any special skeletons. ![]()
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